Friday, March 22, 2013

Spare Parts: Lutin's Folly - Beta - Environment Shots

I've been doing a lot of work to light the main level of our senior student game, Spare Parts: Lutin's Folly.  We finished up our Beta milestone just earlier this week and will be working to finish this game for Gold milestone in about 4 weeks from now.

Here are some lit shots from our game:

These shots feature work from just about every artist on our team.   Here is a list of our art team and what each person has done for these shots:

Stephanie Keene - Environment prop models and textures
Dan Samuelsson - Character models and textures
James Ludden - Animator
Brandon Orden - Lighting, environment props, environment tiling textures

Other artists that contributed to the game but are not currently in the team include:
Marc Thompson - Tree models and textures
Kyle Mistlin Rude - Tech Artist/Rigger
Sarah "Chip" Nixon - Animator
Steven Hernandez - Crate models

We'll have a proper website up and running to showcase this game soon.

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