Friday, September 14, 2012

More Breakdowns

I've got a few more breakdowns to post, more rocks for the most part.

I'll be starting a new UDK project within the next few days.  Stay tuned for more.

Wednesday, September 12, 2012

River Canyon Scene - Model Breakdowns

I wanted to post some breakdowns of some of the assets in my UDK scene before hitting the hay for tonight:

More to come soon.  I've got some good feedback on Polycount from the last week, and with a bit of luck I'll get some time to implement it.

Monday, September 3, 2012

9-3-12 UDK Environment Update

With school rapidly approaching, I wanted to post one last update for this environment before things get too busy.  

Changes include:

-Path material
-Decluttered Path
-Extra Ropes and Vines
-Cliff Shadows via vertex painting

If things get busy, I might have to leave this as is, but if I have time and get good tips to improve this, I'll continue to polish this further.  

I'm looking forward to the semester ahead, since it looks like I'll have some good opportunities to pursue more environment portfolio work.  I'll post work on such projects as they come.

Good luck to my classmates entering our senior year, let's make this a good semester!

EDIT:  Here's a link to the polycount thread on this project: